An open portal with teacher-created interactive English games and digital classroom tools. The materials are developed from real teaching practice and combine game mechanics, grammar training and creative task formats – designed for motivating English lessons.
Game mechanics create natural time pressure. Recalling the correct form under pressure embeds structures more deeply than filling in worksheet gaps.
Social Media Generator and Comic Studio create genuine writing opportunities – in formats that students know from everyday life and take seriously.
High scores, lives, boss fights and coin systems mean students play again on their own – and in doing so, revise grammar.
The Oral Exam Trainer simulates real exam formats. Students practise independently, without social inhibition and without time pressure from the teacher.
No login, no introduction, no download. Open the link, start playing. Games and apps launch directly – as a learning station or a spontaneous lesson starter.
Trip Planner and Brainstorm Board extend the range beyond pure grammar practice: reading comprehension, vocabulary, group work and idea development in English.
Aliens attack in formations – stopped by the correct answer from up to six options. A shield protects against wrong answers; a winning streak raises the score. Three grammar topics (articles, if-clauses, simple past), regular boss fights with fill-in sentences and a charger special attack ensure lasting excitement.
A sidescroller in which the character is directly controlled: only the correct answer box earns points and lets you progress – the wrong one hurts. Wasps and frog warriors lurk along the way; too many hits costs a life. Four grammar topics and a boss mode with an eagle opponent await at each level end.
In the Fruit Ninja style, fruits carrying answer options fly across the screen. Only the correct one may be hit; wrong hits and missed correct answers cost points. After each round, a feedback function shows which answers were right or wrong. Touchscreen-optimised, two grammar topics (articles and if-clauses).
A 3-lane endless runner with perspective projection, currently in development. The character collects coins with the correct verb form and dodges obstacles – focusing on English tenses (Present Simple/Continuous, Perfect, Past, Passive).
In the Tetris style, English sentence parts fall into the playing field. They must be placed in the correct order so that a grammatically correct sentence forms at the bottom. The game specifically trains the feel for English word order and sentence structure.
Students plan a day trip in New York or London: from a catalogue of around 50 real activities per city, stops are selected, entered into the day plan (8:00–22:00) and travel costs are calculated. Sights can be explored directly in the app – with information texts, Google Maps and Street View. A presentation mode displays the finished travel plan clearly.
Students create authentically-looking posts for Twitter/X, Instagram, Snapchat or WhatsApp – in English, with their own text, username and profile picture. Images can be inserted from an integrated image library (Unsplash, Pexels, Pixabay); finished posts are exported as PNG, entire projects saved as JSON.
A fully-featured comic editor in the browser: six panel layouts, five speech bubble types, integrated image search and a layer and inspector panel for precise design. Finished comics can be exported as PNG or JSON – ideal for creative tasks, retellings and dialogues in English.
Independent speaking practice in three modes: free speaking, picture description and dialogue simulation. In Teacher Mode, complete oral school exams can be created, exported and reloaded with one click – no printing of images and topic cards needed. Via QR code live stream, the task and running timer are streamed directly to the student’s tablet.
A collaborative canvas whiteboard, currently in development. Ideas are created as coloured cards (six colours, freely movable), structured via connecting lines and synchronised in real time with other devices – for collaborative brainstorming and mind mapping in English.